POV-Ray : Newsgroups : povray.binaries.images : [WIP] Media-Clouds : Re: [WIP] Media-Clouds Server Time
14 Aug 2024 17:55:23 EDT (-0400)
  Re: [WIP] Media-Clouds  
From: Xplo Eristotle
Date: 16 Sep 2002 13:58:24
Message: <3d861bc0@news.povray.org>
Thies Heidecke wrote:
 >
> What gives me headaches at the moment is the colouring-aspect.
> In nature, the sky color depends on the position of the sun, because
> the different wavelengths get scattered differently, but as povray
> doesn't simulates this effect i have to fake it somehow...
> Perhaps someone has a good idea to achieve this or how to improve
> this scene in another way.

I suppose you could use several atmospheric media, each one attuned to a 
different RGB value to simulate a frequency-dependent effect.. but the 
scenes would be horribly slow to render.

ISTR that someone was working on frequency-dependent scattering a long 
while back, but I don't remember if the work was ever finished, and if 
so, it wasn't incorporated into the Megapatch or 3.5.

-Xplo


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